KALDRON / issue number thirteen

 










Commentary by Julie DiMichelle

The art presented in Kaldron-13 shares a common theme; a common set of principles and processes that unify the work through rigid repetition, symmetry, and scale to express what seems to be the antithesis of the process, fluid eternity. The magic is in how that is reconciled in the art.

Visions of Celtic knots, combined with 8-bit maps and mazes are what come to mind when experiencing this issue. These pieces appear to have no beginning and no end. Endless loops folding in on themselves, like Möbius strips made of pixels; representative of the flow of time itself. Each dot a day, a month, a year, a decade, or something beyond the scope of our human understanding. Or maybe each dot is a grain of sand on a beach that was once a great rock pummeled to a speck by the waves of time. Through millennia they accumulate.

I liken the work in Kaldron-13 to a beach. When you arrive, you marvel at the whole, you appreciate the view; you take in the ebb and flow of the waves. But when you sit down, you notice the sand. Each grain is a world, with its own history; an essential part to the whole. Through repetition and clever positioning, each character coalesces with the others to create a cohesive image at the large scale, just like millions of grains of sand form a beach. At the small scale, you really get to appreciate the artistry in these pieces. They are not just dots or pixels; they are worlds of their own.

I can’t wait to find out what else I’ll discover as I continue to appreciate these pieces. What magic runes have been invoked, what language are they speaking, and from what time are they calling? It’s been a little over 40 years since Kaldron-13 was released, but its concepts and execution are timeless. For a series about cycles of eternity, I find this very fitting. Enjoy!








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